This project represents my very first fully realized environment in a realistic style,
created in Unreal Engine. It allowed me to discover and apply the entire video game
production pipeline. I learned a lot, and I believe the skills I acquired are a real asset in our profession.
Throughout this project, I explored various techniques: modular modeling using kits,
creating and using trim sheets, vertex painting, vegetation generation with SpeedTree, LODs, terrain shader design, as well as terrain sculpting.
Passionate about stylized 3D worlds, I wanted to step out of my comfort zone by exploring a new artistic direction.
I hope you enjoy discovering my work as much as I enjoyed creating it !
Visual Video
Walk in the forest